Материал из ЭнциклопАтис
Ryzom | Gameplay | Roleplay | кодекс | Сообщество | Forge | Небольшой глоссарий |
Справочный текст ( Сохраненный текст, используется как ссылка ) :
Примечания : (Zorroargh, 2022-05-22)

Небольшой глоссарий
Справочный текст ( Сохраненный текст, используется как ссылка ) :
Примечания : (Zorroargh, 2022-05-22)
В категории "Маленький глоссарий" собраны простые слова, используемые в стиле Атис, повседневные слова, слова для понимания, чтобы не создать впечатление, что выпил слишком много ликера "Шуки".
См. также Словарь терминов ролевых игр.Замечательные страницы
Reference text ( Maintained text, used as reference ) :
Notes: (Craftjenn, 2023-08-24)
Dapper (plural: dappers) is the universal currency of Atys.
History
In earlier times, all the races had a bartering system for trading goods, the Trykers of the Old Lands were the first to notice that this system could be unfair through intimidation. They soon developed a monetary system based on dappers. Dappers quickly spread to the other lands and became a universal currency and is still widely used in the New Lands.
Dappers were originally made from pearls bound in a sap-based substance. The presence of counterfeit dappers soon began to flood the markets though and the homin high authorities decided to make use of magic during the minting process, which made it much harder to counterfeit dappers.[1]
To donate dappers to your guild, you can either:
- go to the Guild Hall,
- use the Apps/MyGuild application
Warning: not to be confused with Guild Points (required for certain operations on Guild Island) and Elyps, which are more recent.
Uses
Dappers are used for a wide variety of things, such as buying armour, weapons, food, mektoubs, teleporter pacts, etc. Many players also sell their crafts for dappers, though the more traditional bartering system is often used during these trades. While Dappers consist of Sap, they are also used to recharge weapons with Sap. Every use of Sap Recharge spell costs you also some money, one dapper for each point of Sap.
References
- ↑ Encylopedia:Trykers and lake materials
Ryzom - Ризом: Лор • Игра OOC
Атис: Мир Атиса • Флора • Фауна
Нации: Файросы • Матисы • Трайкеры • Зораи
Фракции: Ками • Караван • Мародеры • Рейнджеры • Тритонисты
Энциклопедия: Хроники Атиса • Великая Библиотека • Мистерии OOC
Дополнительные примечания и отображаемых на волю
The first episode of the Ryzom Saga takes place on the living planet Атис, on the borders of the universe, where four civilizations try to heal the wounds of an apocalyptic tragedy.
Three generations ago, the great civilizations of Atys perished during the Великий Рой under the attack of the hordes of Китин, sweeping the underground galleries and marking the beginning of war and then genocide. Much knowledge was lost during this leak, but now is the time to appropriate your inheritance again !
Join the forces with thousands of other homins, masters of art of magic, war, craft and digging to build your people's destiny again!

Задачи
"The wealth of Ryzom resides in what the players and those who love it can bring to it. For this to happen, we must give them the means and opportunity."
This sentence sums up by itself the essence of the project : to expand the Power to Players beyond the single Role-play and finally give the Ryzom community means to act on the game itself.
Архивы/категории

Примечания
Ryzom is a massively multiplayer online role-playing game (MMORPG) developed by the independent French studio Nevrax. The game launched in September 2004 under the name The Saga of Ryzom and received little attention at the time. In August 2006, the name was simplified to Ryzom for marketing purposes. Ryzom is labeled as Science-Fantasy by the creators due to storyline elements that are typically found in both science fiction and fantasy genres. The game's engine, NeL, was created by Nevrax and licensed under the GPL. NeL is currently open source and allows anyone to add to it.
The game earned the Best Story award at MMORPG.COM's 2005 Reader's Choice Awards. Allowing players complete control over everything they do is something not many Online games can quote. Players are not trapped in the "one class only" situation that most MMO's nowadays place them in. Ryzom gives the player the option to learn every single skill in the game, or concentrate on whichever they prefer, for as long as you want; or indeed to what depth you prefer.
Recently Which Gate, the current owners, made a Feedback feedback site. The feedback site is proving incredibly useful, giving players the power to choose what they like and dislike and what should get higher priority in being implemented. Winch Gate is showing that with a little time and focus, much can be achieved. Indeed since the departure of Game Forge France, the game has gone from strength to strength, utilising the feedback from players, and the consistant help from the CS Departments.
Now, you can join us!